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The Debug cheat ‘DOZY’ is available, Lara will swim once the user holds down ‘D-O-Z-Y’. The original gate where you are supposed to go through with the boat is locked and the room in there doesn’t contain the clock tower door, it’s just a white textured room, could this be an early alpha room from the previous level? The sword men have no sound effects whilst their sword goes down. In the beginning, you don’t start in the boat, they may not have created it yet.
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The health bar is also different in color, just an early placeholder. In the first level Bartoli’s Hideout, you can notice that the Pistols’ Sound effects are completely different. The alpha consists of 3 playable levels in early development As a result it is now available on many websites. Some early E3 preview videos show a similar build.īeta Stage – Date, 16th June 1997 (E3 Build)Īfter E3 1997, Tomb Raider 2 E3 build leaked onto the internet. However, Core Design began experimenting with Lara Croft having a braid. These are most likely the first set of screenshots showing Tomb Raider 2. There aren’t supposed to be stairs in Bartoli’s Hideout, the gate where the boat is supposed to drive through is missing. As you can see, Lara has no braid, her model is exactly the same to the first Lara in Tomb Raider 1. These screenshots come from an early alpha build of Tomb Raider 2.
TOMB RAIDER 2 PC GAMEPLAY DOWNLOAD
The port was cancelled due to unknown reasons but is available to download from some places on the internet. In 2004, an external company ported Tomb Raider 2 to the Tapwave Zodiac handheld device which is now defunct. Tomb Raider 2 was released on the Sony PlayStation and PC early November 1997. Core Design managed to successfully remaster and implement Lara’s ponytail which was a major issue back in 1995.
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TOMB RAIDER 2 PC GAMEPLAY UPDATE
There is no evidence of this happening, if anybody has any official information please do update this. According to rumors, due to the original game being such a success, Sony paid for the game to be exclusively made for the PlayStation which in turn resulted in the Sega Saturn version being cancelled. Core Design of Derbyshire had already planned a sequel, the game underwent big changes through development. As part of Nerd Bacon’s sequel month, Tomb Raider 2 is most definitely worth a shout out.Overview: The first Tomb Raider game became a success with high ratings and sold well. It has all the qualities of a great game from its easy-to-use controls and intriguing story. The graphics and beautiful colors never cease to take my breath away, figuring out the puzzles makes me feel like the smartest person in the world, and most importantly, it’s a fun game. Lara Croft never fails to entertain, and Tomb Raider 2is just a prime example of just how innovative the original Tomb Raider franchise was. However, this is my only nitpick and I don’t let it ruin the entire game. That music already puts a picture in your mind of fighting off wolves in a snowy cave, so it just feels weird hearing it again in sunny Italy. For example, the music used for the Caves in Peru in the first game is used again when Lara is in Venice, Italy. And the music that does play never really seems to fit with the setting of the level. The only thing I could complain about with Tomb Raider 2 is the lack of music. Sorry bruh, but you’re harshing my mellow with your gaseous asseus.